Creating highly detailed design documents which contain a blueprint for the entire game’s design, gameplay and interface.
Designing the rules of the games and making sure that everything is balanced carefully.
Creating the missions, levels and environment aspects and ensuring that everything matches up with the gameplay and storyline.
Writing the game’s story, menu text and narration (if any).
Mentoring by other Game Designers to complete all ongoing and future prototypes/projects at the standard quality.
Performing game design tasks as assigned by Senior Game Design; Game Designer Project Lead or Producers and constantly trying to improve the quality of game design work.
Adapting or producing gameplay content, concepts, level layouts and designs.
Actively researching on games and platforms, and pushing team members in this way; implementing or joining in actions (seminar, workshop, tools, wiki,…) to share knowledge and experience; proposing initiatives to help raise up team members’ level in both technical aspects and creation capacity.
Actively detecting and solving issues encountered in the project(s) that you’re in charge, or in other projects when requested by Studio Game Designer Lead/ Game Designer Project Lead/ Senior Game Designer.
Under producer’s coordination, working with artists and programmers to make sure that the creative vision is fulfilled & assisting producer in checking and ensuring the quality of game versions.
Taking initiative to improve the workflow, tool, projects and team organization.
Creating materials that cover the missing knowledge and update them with Studio Game Designer Lead/ Senior Game Designer/ Game Designer Project Lead feedback.
REQUIREMENTS
Good English skills.
Good understanding of the market and target audience of Mobile Video Games and PC/Console Games.
Strong passion and solid video games background – knowledge about new market trends and retro gaming.
Understand about game design knowledge including game mechanics, level design, and UI/UX.
Understand about business models, monetization psychology and monetization strategy.
Understand about game retention strategy.
Creative thinking skills to make new gameplay and solve a variety of daily game design issues.
Ability to adapt quickly to change.
Be able to balance game systems.
Basic programming knowledge to understand easily the scripts.
Experience of game reward systems.
Photoshop skills: Creating fake screen, UI to propose to Artist, Producer, Programmer or Head Quarter.
BENEFITS
Internship allowance from VND 6,000,000 gross/month (based on candidates’ competencies & committed working days).
Professional training to fully develop your potential.
A creative, modern and open working place with our talents from around the world.
Work hard, play hard and enjoy various activities (team building, events, CSR, etc).
The opportunity to become an official employee of Gameloft.
RECUITMENT PROCESS
(1) Screening call; Only candidates whose qualifications align with the role will be contacted. We sincerely appreciate your understanding.